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Get Involved in our Early Access Program !!

This is an opportunity to test our product that’s nearly final, but hasn’t yet been fully made available to the general public. The software is released to a limited number of customers to get objective feedback on the product from real people. You will be required to adhere to a Non Disclosure Agreement (NDA).

To Join you are required to send your requests and you will be provided with full copy of the SDK for evaluation (including alpha and beta platforms)

You can always get opensource elements of SDK from GitHub

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Posted by on July 8, 2017 in Uncategorized

 

HOWTO – Install and Configure Blackberry Playbook Native SDK on Mac Osx

Download and install Blackberry Native SDK from RIM developer website.

Download and install Blackberry PlayBook Simulator , You will also require virtualization software to run the simulator, VMware Player is freely available.

 
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Posted by on July 8, 2017 in Uncategorized

 

HOWTO – Porting Procedure for Android, Eclipse IDE in Loop (On Mac)

Sometimes it is more desirable to keep Eclipse IDE in Loop for Bug Tracing

 

1) Connect your Android Development Device on USB port, Check ‘USB Debugging connected’ Notification is displayed in Android notification area.
2) On Mac Fire Up Terminal and
cd to ALGE-Rx.yyyy/Platforms/Alge-Android

3) Compile Syntax:-
./build-android package folder version
To compile Lesson03
./build-android com.mydomain.lesson03 Lesson03 1

Note:-
R1 supports only integer version numbers (no decimals)

4) The Script will stop at Signing Step asking you the Passphrase for keystore: press ENTER

5) The App will be packaged, a copy will be placed in Packages Folder

6) Time to check App on Device, Unlock your Development Android Device and look for installed app ‘Lesson03’ wil AL Default icon

Thats It !!!!, Here is what you should See:-

 
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Posted by on July 8, 2017 in Uncategorized

 

AlgeMacOS-Ada Platform Based Application : PlanetsAda

Improved Rewrite of ‘3D Solar System Planets’ in Ada Language

Screen Shot 2017-03-26 at 9.15.31 PMScreen Shot 2017-03-26 at 9.15.48 PMScreen Shot 2017-03-26 at 9.16.10 PMScreen Shot 2017-03-26 at 9.16.25 PM

Would be available on MacApp Store w.e.f 15th Apr 2017 !!!

 
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Posted by on March 27, 2017 in Uncategorized

 

AlgeSDK Ada Support is Real Now !!

https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2Falgesdk%2Fposts%2F1247132051977135&width=500

 
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Posted by on August 30, 2016 in Uncategorized

 

HOWTO – Install and Setup Eclipse IDE In Loop for Android Porting

1) Download and Install Eclipse Helios in your Applications Folder

2) Run Eclipse and Setup your sandbox (workspace) if prompted. (Link Install ADT Developer Tools).

3) Launch Window >> Android SDK and AVD Manager, If u Get ‘Location of android sdk has not been setup in the prefrences’ message. Set up SDK Path in >>Eclipse>>Preferences..> Android>>SDK Location, Refresh and Install requisite archives (May take a while)

3) In Eclipse IDE, Do File > Import… >> General >> Existing Project into workspace >> Next >> Check Select Root Directory >> Browse to ALGE-Rx.yyyy/Platforms/Alge-Android >> Finish

 
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Posted by on October 7, 2011 in Uncategorized

 

HOWTO – Porting Procedure for Android without IDE (on Mac)

1) Connect your Android Development Device on USB port, Check ‘USB Debugging connected’ Notification is displayed in Android notification area.
2) On Mac Fire Up Terminal and
cd to ALGE-Rx.yyyy/Platforms/Alge-Android

3) Compile Syntax:-
./build-android package folder version
To compile Lesson03
./build-android com.mydomain.lesson03 Lesson03 1

Note:-
R1 supports only integer version numbers (no decimals)

4) The Script will stop at Signing Step asking you the Passphrase for keystore: press ENTER

5) The App will be packaged, a copy will be placed in Packages Folder

6) Time to check App on Device, Unlock your Development Android Device and look for installed app ‘Lesson03’ wil AL Default icon

Thats It !!!!, Here is what you should See:-

 
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Posted by on October 7, 2011 in Uncategorized